Hyperbolic Game Engine

Written by Ines Bultmann and Filippa Piazolo The goal of our project was to design a 2D hyperbolic game engine in p5.js using the Poincaré disk as the hyperbolic model. The inspiration for the game engine came from the arcade…
Written by Ines Bultmann and Filippa Piazolo The goal of our project was to design a 2D hyperbolic game engine in p5.js using the Poincaré disk as the hyperbolic model. The inspiration for the game engine came from the arcade…
Written by Jonas Höcht, Burak Ertan und Carola Behr The famous physicist Sir Roger Penrose called the Hopf fibration “an element of the architecture of our world” – reason enough to try and visualize this remarkable map. Through the formalism…
Written by Mara-Eliana Popescu. If asked to think of a tiling of the Euclidean Plane, surely many of us would imagine the pattern on a chessboard and perhaps some might try picturing a Penrose tiling. Such tessellations are well-known beyond…